Changelog
Built in the open since April 2026. Designer beta is running now.
Public v1.0.0 launch is still ahead.
Designer beta
Real-world testing with invited identity designers before public launch. Billing, device activation, and feedback loops are live for beta participants only.
- +Invite-only access for selected designers and studios
- +Account license keys and device sync on gridme.in
- +In-panel bug reports and email support for beta feedback
- +Production build path — public launch still ahead
Pre-beta hardening
Extension ID rename, field-help tooltips, color picker refresh, and release build hardening ahead of designer beta.
- +Extension bundle ID standardized to in.gridme.panel
- +Field-help tooltips across Foundation and Construction controls
- +Refined color picker styling for dark panel UI
- +JavaScript obfuscation in release builds
Live preview
Controls regenerate output as you adjust sliders so you can iterate without hammering Generate.
- +Live preview on Foundation and Pro stages (when licensed)
- +Preview respects tab locks during trial and Pro
- +Smoother debounce on slider-driven regeneration
Construction refinements
Construction line clustering, handle opacity logic, and UI branding aligned with the four-stage workflow.
- +Consolidated construction line sensitivity and dash controls
- +Asymmetric handle highlighting with configurable threshold
- +Canvas mode reset when selection changes
Freemium model
Foundation stays free forever. New installs get a 7-day trial of Construction, Clearspace, and Present.
- +Free tier: all seven Foundation grid types
- +7-day automatic trial for Pro stages on first launch
- +License gate re-enabled for paid activation path
Release pipeline
ZXP packaging, GitHub release script, and macOS Gatekeeper install docs so beta testers could install without debug mode hacks.
- +Single unsigned/signed ZXP output from build.js
- +GitHub Releases upload script for one cross-platform asset
- +CSXS 14 compatibility notes and install README
Dark panel UI
Full visual pass on the docked panel: typography, spacing, and component styling for long sessions in Illustrator.
- +Dark-theme panel chrome and tab navigation
- +Construction accordion layout and status bar polish
- +Improved error and success messaging in the status bar
Present: Color Code
Third Present tool joins Color Variations and Size Guide: swatch labels in HEX, RGB, and CMYK.
- +Color Code generator with nine-cell label placement
- +Auto light/dark text contrast on swatches
- +External SVG logo assets in panel chrome
Installers for Mac and Windows
One-click install scripts that copy the panel into CEP extensions and enable debug mode when needed.
- +install-gridme.command for macOS
- +install-gridme.bat for Windows
- +Executable permissions and path detection
Clearspace and Color Variations
Clearspace ghost-copy zones and a four-up color variation sheet land in the panel.
- +Clearspace with half-height default rule and multi-zone mode
- +Color Variations: 2×2, row, and column layouts on dedicated artboard
- +Dimension labels and marker styling controls
Construction tab
Stage 02 ships with anchors, handles, construction lines, and canvas preview modes.
- +Anchor and handle overlays with shape and color controls
- +Horizontal, vertical, and straight construction lines with clustering
- +Original, gray fill, and outline canvas modes
Radial, modular, and hex grids
Foundation expands beyond square and isometric into structural grids for round and modular marks.
- +Radial grid with ring spacing and angular divisions
- +Modular column/row grid with gutters and margins
- +Hexagonal grid with flat-top and pointy-top orientation
Size Guide and core panel
First usable panel: Foundation grids plus Present Size Guide ladder for minimum-size documentation.
- +Square, isometric, golden ratio, and dot Foundation types
- +Size Guide with configurable px steps and MIN marker
- +Locked GridMe layers and Clear All workflow
Project kickoff
GridMe panel scaffold in Adobe CEP: host bridge, tab shell, and offline dev licensing for rapid iteration.
- +CEP manifest and CSInterface bridge
- +Four-tab shell: Foundation, Construction, Clearspace, Present
- +Host script pipeline for evalScript generation
You've reached the beginning of the GridMe journey.
